namespace Sandbox.Game.Gui
{
	public enum MyNotificationSingletons
	{
		DisabledWeaponsAndTools,
		HideHints,
		HelpHint,
		GameOverload,
		MultiplayerDisabled,
		WeaponDisabledInWorldSettings,
		SuitEnergyLow,
		SuitEnergyCritical,
		MissingComponent,
		ScreenHint,
		WorldLoaded,
		RespawnShipWarning,
		BuildingOnRespawnShipWarning,
		ClientCannotSave,
		CannotSave,
		WheelNotPlaced,
		ObstructingBlockDuringMerge,
		AccessDenied,
		CopyPasteBlockNotAvailable,
		CopyPasteFloatingObjectNotAvailable,
		CopyPasteAsteoridObstructed,
		TextPanelReadOnly,
		GameplayOptions,
		IncompleteGrid,
		AdminMenuNotAvailable,
		CopySucceeded,
		CopyFailed,
		PasteFailed,
		CutPermissionFailed,
		ManipulatingDoorFailed,
		HeadNotPlaced,
		HeadAlreadyExists,
		LimitsNoFaction,
		PlayerDemotedNone,
		PlayerDemotedScripter,
		PlayerDemotedModerator,
		PlayerDemotedSpaceMaster,
		PlayerPromotedScripter,
		PlayerPromotedModerator,
		PlayerPromotedSpaceMaster,
		PlayerPromotedAdmin,
		BlueprintScriptsRemoved,
		GridReachedPhysicalLimit,
		LimitsGridSize,
		LimitsPerBlockType,
		LimitsPlayer,
		LimitsPCU,
		ConnectionProblem,
		DeletePermissionFailed,
		BlockNotResearched,
		MissingDLC,
		BuildPlannerEmpty,
		WithdrawSuccessful,
		WithdrawFailed,
		DepositSuccessful,
		DepositFailed,
		PutToProductionSuccessful,
		PutToProductionFailed,
		BuildPlannerCapacityReached,
		BuildPlannerComponentsAdded,
		DamageTurnedOff,
		GridIsImmune
	}
}
